Inquire
Jun
26
26
26 Jun 06:17 PM to 27 Jun 06:18 PM
Amigos
Forza Horizon 6 keeps throwing up little surprises, and if you've been chasing rare spots, odd bugs, or hidden bits of scenery, FH6 Credits are probably the last thing on your mind for a minute. Still, the map is full of places that feel like they were never meant to be seen properly. Some are just visual tricks. Others look like leftover pieces from development, sitting there as if nobody quite got round to cleaning them up.
Hidden spaces and out-of-bounds tricksOne of the more talked-about finds is the Minka House garage in the Eto region. Players have managed to squeeze a vehicle through a narrow gap at the back, between the wall and the water tanks, and the result is strange in the best way. You can see the garage interior, but you can't really use it. It's there, fully visible, yet oddly dead. A few Tokyo-style boundary clips work in a similar fashion too, with drivers sliding into tucked-away corners that open onto residential props and other bits of the world you were never meant to reach.
Tokyo corners that should stay closedTwo more glitches have been making the rounds in the Tokyo area. In one spot, drivers can push into a rear boundary and land near hidden housing assets. In another, around the Daikoku tank area, the breach is a bit wider and lets players edge into a small forbidden zone close to NPC space. Neither one changes the game in a major way, but that's not really the point. People do these clips because they want to see what's behind the curtain, and FH6 keeps giving them reasons to try.
Leftover models and visual regressionsThere's also the weird dinosaur prop found behind the Yumeji House garage customization wall. It's the kind of thing you notice only when you move the camera just right, and once you spot it, it's hard to unsee. On top of that, some cars are showing clear model issues. The BMW M5 has climbed in price over the series while also carrying a paint bug on certain setups, and the Mitsubishi Lancer Evolution X keeps changing shape a bit from one game to the next. The Evo VI Tommy Makinen Edition has its own oddity too, with the roll cage gone from view even though the interior still looks half-modified.
Sound quirks and the new FD2Then there's the Lamborghini Aventador LP700-4, which still plays wing movement audio at the wrong time even when a Liberty Walk kit is fitted. It's the sort of thing that makes you think the game is holding onto old animation logic behind the scenes. And of course, the latest talking point is the Honda Civic Type R FD2 in Car Pass. It's landing well with JDM fans thanks to the K20 sound, the Mugen-style Double R look, and the badge swap that gives it a bit of personality. If you're into tuning, this is the sort of car that makes you want to spend more time in the garage than on the road.
One last spot worth checkingThere's even a multiplayer-only Tokyo Station wall exploit that needs a heavy car and a Peel P50 to pull off, which sounds ridiculous until you see it work. It can spill players into railway geometry, festival staging areas, and other hidden spaces that normally stay locked away. FH6 has a habit of hiding these little pockets all over the map, and that's why people keep exploring. If you're short on time and want to build up your garage faster, you can always buy FH6 Credits, then get back to poking around the map for the stuff the game never meant to show you.
Hidden spaces and out-of-bounds tricksOne of the more talked-about finds is the Minka House garage in the Eto region. Players have managed to squeeze a vehicle through a narrow gap at the back, between the wall and the water tanks, and the result is strange in the best way. You can see the garage interior, but you can't really use it. It's there, fully visible, yet oddly dead. A few Tokyo-style boundary clips work in a similar fashion too, with drivers sliding into tucked-away corners that open onto residential props and other bits of the world you were never meant to reach.
Tokyo corners that should stay closedTwo more glitches have been making the rounds in the Tokyo area. In one spot, drivers can push into a rear boundary and land near hidden housing assets. In another, around the Daikoku tank area, the breach is a bit wider and lets players edge into a small forbidden zone close to NPC space. Neither one changes the game in a major way, but that's not really the point. People do these clips because they want to see what's behind the curtain, and FH6 keeps giving them reasons to try.
Leftover models and visual regressionsThere's also the weird dinosaur prop found behind the Yumeji House garage customization wall. It's the kind of thing you notice only when you move the camera just right, and once you spot it, it's hard to unsee. On top of that, some cars are showing clear model issues. The BMW M5 has climbed in price over the series while also carrying a paint bug on certain setups, and the Mitsubishi Lancer Evolution X keeps changing shape a bit from one game to the next. The Evo VI Tommy Makinen Edition has its own oddity too, with the roll cage gone from view even though the interior still looks half-modified.
Sound quirks and the new FD2Then there's the Lamborghini Aventador LP700-4, which still plays wing movement audio at the wrong time even when a Liberty Walk kit is fitted. It's the sort of thing that makes you think the game is holding onto old animation logic behind the scenes. And of course, the latest talking point is the Honda Civic Type R FD2 in Car Pass. It's landing well with JDM fans thanks to the K20 sound, the Mugen-style Double R look, and the badge swap that gives it a bit of personality. If you're into tuning, this is the sort of car that makes you want to spend more time in the garage than on the road.
One last spot worth checkingThere's even a multiplayer-only Tokyo Station wall exploit that needs a heavy car and a Peel P50 to pull off, which sounds ridiculous until you see it work. It can spill players into railway geometry, festival staging areas, and other hidden spaces that normally stay locked away. FH6 has a habit of hiding these little pockets all over the map, and that's why people keep exploring. If you're short on time and want to build up your garage faster, you can always buy FH6 Credits, then get back to poking around the map for the stuff the game never meant to show you.
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Public Event
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26 Jun - 27 Jun
26 Jun 06:17 PM to 27 Jun 06:18 PM -
Hosted By Rodrigo Rodrigo
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